Mortal Kombat's Legacy Kollection: A Near-Flawless Victory for the Fighting Game Brand

The Mortal Kombat series retains numerous undisclosed elements and the capacity to surprise, more than 30 years after its initial debut in coin-op establishments. The recent anthology spanning the franchise's earliest days, comprising four arcade games, various home ports, and spinoffs, is more than simply a faithfully reproduced set of legendary games including less celebrated releases — it functions as a comprehensive historical account about the development of the legendary series.

Even as a lifelong enthusiast of the series who has closely monitored its creation and evolution, there was numerous fresh aspects for me to learn and appreciate about the series.

What Constitutes the Legacy Kollection

Mortal Kombat: Legacy Kollection is, like previous classic compilations from the creators at Digital Eclipse, part historical documentation, part playable archive. The anthology contains emulated versions of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of some of those games. The anthology additionally contains the series' ventures at spinoffs, like combat-focused releases Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's most criticized releases.

The Legacy Kollection consequently doesn't represent a “best of” collection, but an examination of the franchise's initial era, when the development team Midway and brand founders the creative duo behind the series were figuring out how to make a fighting game, created from video recordings of actual people, as they went along. Watching the documentary — which includes archival footage, contemporary discussions, and reproductions of classic advertisements, graphic novels, and even company memos — it's incredible to witness how the series transformed from humble beginnings to a worldwide phenomenon. It's genuinely amazing to observe several early video game creators, operating with virtually no plan or guidance, direct their entertainment passions into establishing an enduring gaming brand.

Documentary Portion

The historical documentation of Mortal Kombat: Legacy Kollection documents the ascent of the combat franchise and the founders' vocational paths at the no-longer-operating Midway. It then goes on to show how those same creators addressed how to consistently surpass their achievements, encountering significant stress to duplicate their success. It serves as a compelling period piece composed of VHS tapes and analog photographs and manual drawings, which showcase the DIY nature of the series' creation process and how word of mouth helped circulate its mysteries and secrets of MK in its peak period in gaming halls. Told in bite-sized chunks, it's an eminently watchable collection of mini-documentaries that covers video games, graphic novels, movies and including the humorous real-world tour. The compilation also contains some unused moves and digital fighter representations among its archived development assets.

Playable Component

Placed within the five-segment historical film's chronology are prompts to play the actual titles. At certain intervals, viewers can hop into a Mortal Kombat title or a console adaptation to reexperience its mechanics and artistic style, emulated nearly perfectly on modern hardware.

I dedicated most of my time playing the arcade classics, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here remain enjoyable, especially in direct competitive sessions. Yet competing with the aforementioned game's AI-controlled opponents is a demonstration of how basic and unbalanced the coding existed in the series' initial installments. AI-managed characters obviously use unfair advantages or are otherwise dumb as rocks. Without having a human opponent — network gaming is included in the majority of included games, but somewhat limited in options — the experience will be incomplete.

Visual Options

The 23 playable Mortal Kombat games in the anthology, a mix of gaming hall, television, and mobile releases, are precisely simulated, though I have noticed a couple minor issues — primarily delayed responses and intermittent errors, notably within Mortal Kombat 4. Although the titles are largely presented as-is, developer Digital Eclipse has added several intelligent convenience enhancements and graphical adjustment settings. As an illustration, players have the option to display fighter-specific techniques during gameplay and opt to have unlimited duration to complete lethal techniques. Additionally available are settings for revealing concealed combatants, removing the requirement to complete some esoteric trick to unlock them.

Graphically, the titles can be enjoyed with multiple filters and visual treatments. Mortal Kombat: Legacy Kollection includes remarkably accurate options that simulate the cathode-ray tube displays of arcades or home televisions, or the greenscale screen of a Game Boy. A particularly nice touch is the setting to activate arcade-like bezels surrounding the screen, with your selected Mortal Kombat title precisely and gently mirroring against the artificial ebony plastic frames. It's very artistically charming.

Bonus Elements

There are plenty of welcome features besides the historical footage and recreated vintage titles, including a music player that lets you revisit the music from multiple Mortal Kombat games excluding the sounds of fighters brutally eliminating opponents. There are also combatant descriptions that contain backgrounds and numerous narrative components shown through the demo sequences of coin-op titles and final sequences.

Archival Discovery

A particularly notable inclusion for dedicated series enthusiasts is the opportunity to play a piece of "lost media" in the guise of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a slightly updated version of Ultimate Mortal Kombat 3, was an early attempt by Midway at direct online competitive gaming in arcades. The online-enabled release of the game is virtually identical to UMK3, but provided the ability to battle network competitors and included some minor glitch repairs and refinements. But the Wavenet update failed to achieve popularity, in part

Morgan Preston
Morgan Preston

Elara Vance is a tech journalist with over a decade of experience covering consumer electronics and emerging technologies.